Rorschach Redemption

rorschachredemption_logoRorschach Redemption

Rorschach Redemption was created in 48 hours during the Global Game Jam 2014. The theme was “We don’t see things as they are, we see them as we are”.

During the game you enter your own sub conscience. It’s all about self reflection. In this dreamworld you’ll be confronted with different images, from which the game asks you to give your opinion about. Through the answers you’ll get to find out some interesting things about your self.

The game for to use the input of the Xbox Controller.

Programming

Roy Schroder
Conner Sampson

Art

Peter Vrieling
Saïda Maulany

Audio

Stan Erbrink